THREE PIGMENTS · ONE NEIGHBORHOOD

Chromatic Court

Neighbors may share a line. Never a color.

Color every room without matching a connected neighbor.

Choose a pigment, then tap a numbered room. Stay within each pigment’s supply. Rooms with a lock are already painted and cannot change. Red lines mark conflicts.

A painter’s strategy

Follow the lines, not the distance between rooms. Two nearby rooms with no line may match. A room touching two different colors is forced to use the third. Watch the supply counters: a locally legal color can use up a pigment needed elsewhere.

Hints assign one room from a known solution. Other correct colorings may exist. Twelve courts change the graph, locked anchors and pigment supplies. There is no timer.